Edvige Faini is a concept artist from Milan, Italy.
Her primary focus is concept design, matte painting and environment design for films, games, commercials and other entertainment media.
Edvige graduated at the European Institute of Design with a degree in Visual Communication and Illustration. She also studied Fine Art at the Brera Academy Of Fine Art, and Photographic Techniques at The Forma Foundation Of Photography.
After years of working as a professional illustrator and art director for several publishing magazines and advertising studios she decided to move to Los Angeles to make her dream - becoming a professional concept artist - come true.
In 2010 she enrolled at the Gnomon School Of Visual Effect, and shortly after the end of the courses Edvige started collaborating as a concept artist with production studios in Hollywood like the Aaron Sims Company. In Hollywood she had the chance to contribute to movies such as: Maleficent, Jupiter Ascending, Dawn of the Planet Of The Apes, Edge Of Tomorrow and Sin City.
Her love for concept art found his way to the east part of the world where, in Singapore, she got hired by Ubisoft where she started working on Assassin Creed Unity. Edvige also contributed to the development of Final Fantasy XV collaborating with Square Enix Japan as an environment concept artist.
Edvige is now a full-time freelance artist working for various high profile clients in the video game and movie industry.